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A 3PO Project — Cinema 4D Plugin

One scene.
Every variation.
Nothing lost.

C.H.R.O.N.O.S. lets you manage multiple versions of your scene — lighting setups, material states, object configurations, camera angles — as named, switchable Generations, all inside a single .c4d file. No duplicates. No manual tracking. No destructive changes.

Contextual

Hierarchy for

Rendering

Overrides,

Non-destructive

Operations &

Scene-management

One root. Infinite variations.

Start from a Blueprint — the immutable source of truth. Branch out into Generations that inherit live from their parent, or freeze them into sealed deliverables. The topology is yours to decide.

⬡

Flat or Deep

All Generations from one root — a star. Each inheriting from the last — a chain. Both at once, for different parts of the scene — a tree.

◆

Blueprint

The immutable starting point, auto-created for every scene context. Every Generation traces its lineage back here. It never changes — that's the point.

⟳

Link

A Generation that lives inside its parent's value stream. Change the parent — every child that hasn't overridden that value updates automatically.

◼

Bake

A Generation that captures a fully resolved state and freezes it. A lineage firewall for approved deliverables and client handoffs.

The Core Concepts

CONTEXTThe active Cinema 4D Take — CHRONOS reads from and writes to whichever Take is open.
BLUEPRINTThe immutable root Generation per Context — the source of truth every other Generation traces back to.
GENERATIONA named variation state — each one can override any registered Variable independently.
VARIABLEA single tracked parameter: a number, colour, vector, boolean, or object reference.
BRANCHA lineage of Generations continuously inheriting from one another, up to a branch root.
LINKA Generation with live inheritance — parent changes flow through automatically.
BAKEA Generation frozen at creation — permanently sealed from its parent lineage.

Inside the plugin

Built for the way you actually work.

Dashboard overview Generation list Linked generation Blueprint
All Features → Branching & Inheritance → Roadmap →

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