01 — Services
Everything from the model to the finished surface.
A complete FDM pipeline. Come in at any stage — a sketch, an STL, a broken part, or something to 3D scan — and pick up a finished object. Read what each service does, then stack the ones your job needs into a single quote request below.
Ready when you are
Know what you need? Jump to the quote.
Pick your services, add a few details, and send it. I reply with materials, timeline and a fixed price.
Send me a model and I print it clean and dimensionally accurate, with profiles tuned for strength, surface, or speed depending on what the part is for. Large format is built in — parts up to 500×500×500 mm come off in one piece, no glued seams.
I pick the right machine for the job — the open Sovol SV08 Max for big PLA/PETG/ABS work, the enclosed, TPU-tuned Creality K1 Max for flexibles and smaller enclosed prints. You don’t choose the printer; you choose the result.
- Materials: PLA, PETG, ABS / ASA, TPU (flexible).
- Finishing is built into the order. Every print is cleaned up to an acceptable standard by default. Want more — heavy sanding, priming, paint, multi-part assembly? Tick Add finishing when you order and describe it; it’s custom-priced on top.
Turn a real object — or a body part — into a clean, watertight model you can print or build on. It’s the starting point for custom-fit work (like the insoles) and for reverse-engineering a part you can’t get a file for.
- Mesh clean-up and repair included — you get a usable model, not a raw scan.
- Pairs naturally with printing or modeling: scan → refine → print, all in one place. Add a scan and I’ll include modeling automatically — a raw scan always needs cleanup before it prints.
No file? I’ll model it from a sketch, a photo, or a description. Bad file? I’ll fix it — repairs, watertight meshes, print-prep and small design tweaks before it ever hits the plate.
- CAD modeling, mesh repair, and print-prep.
- Small design changes — fit tweaks, mounting points, tolerances.
Need the product moving, not just printed? Full motion-graphics and product animation — modelling, look-dev, lighting and rendering — run through my Portfolio studio rather than the print queue.
- Product animation, motion graphics, look-dev.
- Often paired with a printed piece: animate it, then print the hero prop. Tick it below to bundle it into a workshop quote, or browse the reel first.
How it works
How a job moves through the workshop.
Five stages, fully in-house. You can jump in at any of them — and you always see a fixed price before anything prints.
Scan or Model
Start from your file, or I scan a real object / model it from scratch. Everything is repaired and made watertight before slicing.
Slice & Quote
Material, infill, orientation and supports are dialled in. You get a fixed price and timeline before anything prints.
Run on the right machine for the part — large-format for big work, the enclosed TPU-tuned machine for flexibles. Big parts come off in one piece.
Finish
Every print is cleaned up by default; optional extra finishing covers heavy sanding, priming, paint and multi-part assembly.
Hand-Off
Collected locally, or packed and shipped. Source files returned on request.
02 — Request a quote
Build your job.
Tick every service the job needs — they stack into one quote. Add the details, and I’ll come back with materials, timeline and a fixed price. After you send it, I email you a private, secure folder to drop your files in. Fixed-price products (the insoles) buy on the Products page.
Animation & 3D Art
Start a project
A line is enough to start. I set up a private folder and a direct line to me, and we shape the brief together — no payment, no commitment.
Got it — check your email.
I'll set up your private folder and send a direct line to me so we can start shaping it. Talk soon.